I do plan on adjusting my VX Ace Columnar Basalt Tiles for MV, but since I'll have to overpaint them to fit with the style, this may take a while. I can't promise that I will take on suggestions, though, but I'm pretty sure there will be more tiles to come in the future. While I do test them in editor, there may still be some things I didn't notice. Credit: Chiaraįeedback is very welcome, so don't hold back.Įspecially when it comes to the tiles painted from scratch. A bit complicated but worth a look if you feel in a pickle visually some place. Still can use all the tilesets but it is more like painting the map. Helga's Couch plus matching armchair in several different colours painted from scratch. Elliott404 However, if you think you cannot mix and mod everything in your tilesets and dodads and sprites for the map, maybe you can search the forum about parallax making. Helga's Living Room Table: Heavy edit of the Sci Fi Inside B living room table, inspired by the one at my grandma's place. Credit: Kadokawa (the right tile-wide wall parts), Chiara The small tile-wide wall parts are for use over entrances, etc. Half columns are made to fit with some of my wall edits. Credit: ChiaraĬheck the spoiler for an example of how to use the plant tiles in a map as inspiration – user Selhan asked, and as I replied to them, I'm not much of a mapper, so be warned: The latter is Tile B-sized and aligned to a grid to make things easier. "Double-decker" version as well as a "Do It Yourself" option in case you want a "double decker" plant with different colours or something. This is in Tileset format though I recommend putting only the parts you'd need into your tileset used for mapping. Plant-on-stick things plus newly painted leaves as well as another plant based on Acalypha hispida in several colour variations. Was the first thing I did when I got my hands on MV. Oh, and the coffee mug, edited from the tea cup. For variation's sake, I added a recoloured version. Since I am kind of used with the rpg maker 2k/3 tilesets, the more modern ones are way. The plant-on-stick thingies are painted from scratch (colour-picked to match the values) and added to the MV grass tile. Hey guys I'm having a bit trouble with the rpg maker mv tilesets. A1 is different to A5), but in general the max size of a tileset (Images B through E, anyway) is 768x768. Each type of tileset has its own dimensions (e.g. Credit: ChiaraĪ ruined table without cobweb green stuff growing on some props an empty version of the bookshelves. As far as I can tell, MV is pretty much the same as Ace when it comes to using tilesets (unfortunately - unlimited tileset size and length was a feature I really wanted to return from XP). Only one direction for now, until I figure out how to pull off other directions. You'll learn how to apply a filter to a tileset to create different scenes, how to import your tilesets into RPG Maker MV and how to specify what tiles the character can walk over, under. You do not have to credit me for screenshots/mockups or all kind of images that includes my tilesets on this board. If you use the following tilesets and edits kindly credit me, Cyanide. A5 recolours and stairs for the A2 rugs recolours, plus a few colour variations of a ground tile to be found on A2. You may be use the following tilesets and edits for non commercial and commercial use if not mentioned otherwise.
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